So why did Senate Democrats agree, in principle, that simple majorities can't change the Senate's rules, and even exceedingly modest changes to the filibuster are out-of-bounds? Easy: They're a simple majority now, but someday soon, they'll be a simple minority. When that happens, they want to be able to mount constant filibusters as well.
To borrow David Brooks's schtick for a minute, there's an easy behavioral explanation for this preference: Loss aversion. Study after study shows that human beings fear the consequences of loss much more than they value the benefits of gains. And so too in the Senate, where the two parties think about the rules in terms of "what happens when I lose" rather than "what happens when I win?"
But if you really think you've got a great agenda and that the voters would agree, that would imply a fantastic upside to rules that allow you to make good on your campaign promises: Either the American people would get to judge you on all the great stuff you want to do, as opposed to all the great stuff you got stopped from doing, or they'd get to judge the other party on all the awful stuff they did, and which you could then reverse with a simple majority vote. That's a coherent theory of the way accountability encourages good ideas and wise governance in American politics. A world in which you can't enact your ideas or govern effectively and so the voters end up thinking you as feckless as the folks across the aisle isn't. That's a world in which the rules of the Senate, and not the policies of the parties, drive outcomes, and thus drive elections. That's a world where voters never know whose ideas are best because neither side can ever enact their agendas. But that's the world the Senate apparently prefers to inhabit.
The point about the Democrats soon (possibly) being in the minority is a point I made yesterday. The only problem I have with this analysis is one of simple human psychology and mathematics.
We're human beings living in the world, living with other human beings. Most of the time, we as individuals we want things (events, items, etc.) and most times, we don't get them (i.e., we don't "win"). And the same time, we tend to forget that other individuals want things as well, and they're not getting them either. You put the two of them in collision and you get a great big stew of people not getting what they want colliding into other people not getting what they want...
...yet somehow we all muddle through.
Sometimes you win. Sometimes you lose. Sometimes it rains. Think about that. (--Nuke LaLoosh)
Ezra made it sound like these results are not normal, when they're anything but.
It's also called Democracy.
In the end, Senate Reform for me, isn't about making better rules. The rules are fine. It's the Senators willingness to game them that has broken the system down. It doesn't take a genius to filibuster something, but it does take a particular corruption of the soul to abuse the filibuster the way it has been abused, to use it more times than at any point in History.
One type of person says: Hey, we lost the election. There are more of them than there are of us. These guys what Health Care Reform. Let's see which of our ideas we can get in there to make it more palatable for our side.
The other type of person says: So what if we lost the election. I don't care if there are more of them than there are of us. They don't get their way, period. Let's burn Health Care Reform down, even if we have to take the whole country with us!
Who do you think we've had to deal with in the Senate these last two years?
Get me a better quality of person in the Senate (and I'm not just talking replacing only Conservatives or Republicans believe it or not), get me people more interested in the country than in ideology (...or the club), and I'll get you a better Senate.
I'm sure Professor Dad has a better, more elegant, and mathematical explanation for all this.